Kenny Chen

Welcome! I am an incoming Computer Science PhD student at New York University where I am currently advised by Prof. Qi Sun in the Immersive Computing Lab. My current research interests revolve around computer graphics, VR/AR, human perception, displays, and machine learning. I'm especially interested in applied vision science.

I graduated with a BA in Computer Science from UC Berkeley, where I pursued research under Prof. Carlo H. Séquin. I was also a TA for Computer Graphics & Imaging, and VP of Tech at Innovative Design.

Outside of work, I like taking photos, swimming, and playing video games (mainly Valorant). I also like to draw (poorly).

Email  /  Google Scholar  /  Twitter  /  Github

News 📰
  • January 2023: I got into NYU! I'll be starting my PhD in the Fall.
  • December 2023: I traveled to Daegu for my first conference! We gave a talk about our work.
  • August 2022: Our paper was accepted to SIGGRAPH Asia 2022 as a journal paper!
  • June 2022: I started a research internship at Cesium in Philly w/ Dr. Norm Badler.
  • September 2021: I started my internship on the DRIVE Sim team at NVIDIA.

  • [All News]

Timeline 📅

Research 👨🏽‍🔬

(representative papers are highlighted)

Color-Perception-Guided Display Power Reduction for Virtual Reality
Budmonde Duinkharjav*, Kenneth Chen* , Abhishek Tyagi, Jiayi He, Yuhao Zhu, Qi Sun
SIGGRAPH Asia 2022 ACM Transactions on Graphics 41(6)

Our color-perception-guided model preserves visual fidelity while saving up to 24% battery usage of VR displays. We achieve this by subtly shifting the pixel colors in the peripheral vision.

[project page] [arXiv] [github] [video] [PDF]

Teaching 🍎

Template from Jon Barron.

Timeline inspo Johann Wentzel.