PUBLICATIONS
My current research interests intersect computer graphics, VR/AR, applied perception, and displays. (Representative papers are highlighted, *=equal contribution, †=equal advising)
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PEA-PODs: Perceptual Evaluation of Algorithms for Power Optimization in XR Displays
Kenneth Chen,
Thomas Wan,
Nathan Matsuda,
Ajit Ninan,
Alexandre Chapiro†,
Qi Sun†
SIGGRAPH 2024 | Journal Proceedings
Best Paper Award (Honorable Mention)
We conduct user studies to evaluate display power optimization algorithms.
[project page]
[PDF]
[code]
[video]
[supplement]
[poster]
[award]
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Exploiting Human Color Discrimination for Memory- and Energy-Efficient Image Encoding in Virtual Reality
Nisarg Ujjainkar,
Ethan Shahan,
Kenneth Chen,
Budmonde Duinkharjav,
Qi Sun,
Yuhao Zhu
ASPLOS 2024
A DRAM traffic compression scheme using peripheral color modulation.
[project page]
[PDF]
[code]
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Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction
Yunxiang Zhang,
Kenneth Chen,
Qi Sun
SIGGRAPH 2023 | Conference Proceedings
Leveraging EMG devices, we developed a model to predict VR neck muscular workload.
[project page]
[PDF]
[code]
[video]
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Color-Perception-Guided Display Power Reduction for Virtual Reality
Budmonde Duinkharjav*,
Kenneth Chen*,
Abhishek Tyagi,
Jiayi He,
Yuhao Zhu†,
Qi Sun†
SIGGRAPH Asia 2022 | Journal Proceedings
[project page]
[PDF]
[code]
[video]
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POSTERS AND DEMOS
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